Hello Fellow Space-Farers.
For a while now, our community has been speaking out against the game being in a less than playable state (to put it mildly), the most significant of which is the late game becoming absolutely unplayable due to a crawling performance. Soon, the new Federations DLC will release, and though we can all agree that the Stellaris team has delivered a great game, a lot of people are not confident that our issues will be addressed.
There has been post after post on this subreddit highlighting issues with Stellaris, which is fair since the Paradox moderated forums might not be the ideal place for protest. We understand this.
But posting on our subreddit isn't cutting it anymore - it's not visible enough for Paradox, yet it inconveniences our regular users. In addition to that, the nature of Reddit means these issues are only highlighted for a day or two, which would require us to post about them every single day until they're addressed, and this is simply not feasible in a community where people also just want to post about their favourite video game. It's becoming clear that our community requires unified action to support the game we all know and love, and not a continuously maintained protest kicked up by the few.
That's why we've decided to collect all community grievances in a single megathread to discuss. I'll update this thread with links to posts on the current state of the game, in the hope that this will pressure Paradox to properly address this issue. Note that this isn't a bug report, but a list of user grievances; you don't need to prove that you have an issue as much as you need to get people to agree that there's an issue. Pointing out that something feels unbalanced or slow is just as valid as actual bugs. However, proof does help a lot; please help me by providing more examples of the issues you encounter.
Finally, we'd like to stress that we're not pointing fingers or accusing people of bad work. It's important to understand and appreciate the hard work developers, designers, QA, and all the other Paradox staff put into delivering the game.
Does this mean I can't post on issues anymore?
No, quite the opposite. There are no rules on posting about your grievances other than the rules we'd normally have.We reserve the right to limit posting in the future, but there's only two rules we'd like to remind you on.
What are those rules?
Do not be toxic. Constructive critique is fine, but harassing Paradox staff isn't.
Do not spam. If your post is of a spammy nature or doesn't contribute to any discussion, it'll still be removed.
Welcome to this week’s Stellaris Space Guild Help Thread! This thread functions as a gathering place for all questions, tips, bugs, suggestions, and resources for Stellaris. Here you can post quick-fire questions, tips, and other tidbits of knowledge that may not deserve their own discussion thread. If you would like to ask a specific question about the state of your Stellaris campaign, please include links to relevant screenshots to assist the people helping you. This ensures that you get the most accurate advice for your specific campaign.
Below you can find resources for the game. If you would like to help contribute to the resources section, please leave a comment that pings me (using "u/Snipahar") and link to the resource. You can also contribute by reaching me through private message or modmail. Be sure to include a short description of what you find valuable about the resource.
Stellaris 2.3 For Beginners (A Tutorial for People Who Are New To Wolfe 2.3) (David 'Wartorious' Beck)
The Quick Start Guide to Stellaris 2.2 - Le Guin Update (RepublicOfPlay)
So I recently finished my first complete playthrough as a Machine Empire. Because the end game lag became so unbearable I decided to reduce the amount of pops by Chemical Processing all the organics. It was finally only a single planet left that I had to conquer to completely control the galaxy. Out of curiosity, I clicked on the planet and saw how horribly overcrowded the planet was with refugees from all over the galaxy. The planet also suffered under organized crime and how widespread the use of drugs had become, which pictured this image in my head of how the people there had to watch how my empire steamrolled every other empire, refuges arriving from the worlds I conquered, and now that it is their turn all they can do is escape this horrible reality by taking drugs while waiting for the inevitable to happen.
In the end, I decided to cleanse the planet with my colossus (Neutron Sweep), because at least that way their suffering was quickly over.
I feel like the most common stories told about this game are about being a ruthless empire. One needs look father than "Every Stellaris run in a nutshell" to see this at least dominates the memes about the game.
However, I would like to posit that a more optimistic look at human nature as said by Carl Sagan.
We, who cannot even put our own planetary home in order, riven with rivalries and hatreds; are we to venture out into space?
By the time we are ready to settle even the nearest other planetary systems, we will have changed. The simple passage of so many generations will have changed us; necessity will have changed us. We are… an adaptable species. It will not be we who reach Alpha Centauri and the other nearby stars. It will be a species very like us, but with more of our strengths, and fewer of our weaknesses; more confident, farseeing, capable and prudent.
For all our failings, despite our limitations and fallibilities, we humans are capable of greatness. What new wonders undreamt of in our time, will we have wrought in another generation, and another? How far will our nomadic species have wandered, by the end of the next century, and the next millennium?
Our remote descendants, safely arrayed on many worlds through the solar system, and beyond, will be unified, by their common heritage, by their regard for their home planet, and by the knowledge that, whatever other life may be, the only humans in all the universe, come from Earth. They will gaze up and strain to find the blue dot in their skies. They will marvel at how vulnerable the repository of all our potential once was, how perilous our infancy, how humble our beginnings, how many rivers we had to cross, before we found our way.
I just can't bring myself to go very far into a "baddie" playthru. The longest playthrus for me seem to be when i am trying to live up to the oath in the Apocalypse trailer
I solemnly swear to devote my life and ability in the defense of the United Nations of Earth, to defend the constitution of man, and to further the universal rights of all sentient life, from the depths of the Pacific, to the edge of the galaxy, for as long as I shall live.
Am I alone in playing this way? or is there a "silent majority" who play this way?
Origins are pretty cool, right?
So what if we could have them on a galactic scale?
Basically, the back story of the galaxy at whole. For example, "New generation", which would be just what we have now, a new generation of galactic empires.
They could add galaxy wide modifiers, anomalies, and even new end game crisis.
So my suggestions:
Great Civil War: There was a old galactic hyperpower, but it fell in a massive civil war.
-All empires start with two planets and a habitat.
-Moderate chance systems will have a ruined habitat.
-Doubled chance of a ruined ringworld spawning in a system.